Survival

This is the skill of outdoorsmen. It covers hunting, trapping, tracking, building fires, and lots of other wilderness skills that a civilized man has no use for. Characters with a high Survival include explorers, hunters, scouts, and lords of the jungle.

  • Animal Handling [Survival]

Survival also covers the breadth of interaction with animals, from training them to communicating with them, albeit in a limited fashion. This includes handling beasts of burden and carriage animals, as well as common pets. Survival serves as a stand-in for all social skills when dealing with animals. Not to say animals are great conversationalists, but when one is trying to soothe or stare down an animal, Survival is the skill to roll.

  • Camouflage [Survival]

Survival can be used to construct blinds and other ways to help remain hidden outdoors. On a Mediocre ( +0) roll, a character can build a blind or otherwise create a place to hide, which lets Survival modify Stealth rolls. Such a construction takes a few hours to build, and will last a day, plus one extra day per degree.

  • Scavenging [Survival]

If characters need to scrounge up something from the wilderness (or urban environments)—sticks, bones, sharp rocks, vines that can serve as rope and so on—they can roll Survival to find these things.

  • Survival in Conflicts [Survival]

Survival can be used as a Maneuver skill in Physical and Repair conflicts.

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Survival

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