Skyshaping

The Craft of manipulating the elemental force of wind. Opposed by Worldshaping. See Crafting, Shaping, Chaos.

Skyshapers are the most unpredictable of all Shapers—sometimes they are calm and unburdened, sometimes up, energetic, and often angry.

As they spend much of their time flying and floating above the rest of the populace, Skyshapers are prone to arrogance and a lack of empathy.

Shaping
Basic (1)
Basic Skyshaping Knowledge
You can use your Crafting Skill instead of Philosophy when rolling for a knowledge check dealing with information related to your Craft. However, you suffer a -1 penalty to these checks, due to your knowledge being practical rather than theoretical.

Affect Intensity (Basic Skyshaping Specialty)
You can increase or decrease an element’s size or intensity. The difficulty is the current intensity of the element (that is, it’s a Good ( 3) difficulty to affect a Good (3) torrent of water. You increase or decrease its intensity by the number of degrees of success you generate.

Intermediate (2)
Skyshaping Block
You can use your Crafting as a block. Its precise nature depends on the Craft being used, as well as the Crafter’s own desires—a Flameshaper could bring up a wall of fire; a Dreamsharer could put up a mental block; a Bloodshifter could grow scales or bone. This can either be used as a static dodge equal to the degrees of success, or as Armor equal to the degrees of success, and can be enhanced to increase duration, etc. If this is a Shaping attack, you need a quantity of the desired element to work with—so you may need to use the Create Wind Trapping first.

Skyshaping Maneuver
You can perform a maneuver, placing a temporary Aspect on a target. The nature of the Aspect depends on the Craft used—a Soulsharer might make a target “Happy,” a Flameshaper might set something “On Fire,” a Blightshifter might make something “Rotten.” This counts as a maneuver for all purposes: The Aspect becomes sticky if you gain spin on your check, and you gain one free tag on the Aspect placed.

Example Maneuvers
The following are examples of Maneuvers:
Control Wind: You can control an already existing Wind, making it act as you wish.

Advanced (3)
Create Wind (Advanced Skyshaping Specialty)
You can create Wind from nothing—light from darkness, fire in a dank cave, etc. The element is created permanently, and if the size is important, assume it is large enough to place an Aspect on the environment.

Skyshaping Attack
You can use your Crafting as an attack. Its precise nature depends on the Craft being used, as well as the Crafter’s own desires—a Flameshaper could breathe fire, throw a fireball, a fiery whip, or more. This can either be used as a Dam 0 Attack or a Move Other action, and can be enhanced to increase Damage, affect multiple targets, etc. If you extend the duration, you need to focus on the attack during subsequent rounds, and can make only move actions. All Shaping attacks cause Physical Stress. If this is a Shaping attack, you need a quantity of the desired element to work with—so you may need to use the Create Wind Trapping first.

Expert (4)
Lesser Skyshaping Construct
You can create, animate, or summon something related to your Craft as a minion or companion. [Lesser Construct stunt]. They are considered companions, and each have the “summonable” stunt. Lesser Constructs gain 3 additional advances. The maximum construct quality is equal to your Crafting skill -1.

Expert Skyshaping Knowledge
You can use your Crafting Skill instead of Philosophy when dealing with information related to your Craft. Unlike Basic Skyshaping Knowledge, you suffer no penalty to your check, having learned enough theory to back up your practical knowledge..

Expert Skyshaping Specialty
Your specialty depends on your Craft. See the specific Craft for specifics.

Master (5)
Greater Skyshaping Construct
You can create, animate, or summon something related to your Craft as a minion or companion. They are considered companions, and each have the “summonable” stunt. Greater Constructs gain 6 additional advances. The maximum construct quality is equal to your Crafting skill -1.

Transform into Wind
You can transform yourself. See the individual Crafts for what exactly you will transform into. You can create your form as a per a companion or minion, using the degrees of success as advances. You retain your own Skills, but your Aspects, Stunts, and Stress Tracks may vary by the advances you spend.

Skyshaping

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