The City of Lives
Degenerate Bloodshifter Priest
High Concept: Degenerate Bloodshifter Priest
Alertness: Good (4)
Deceit: Good (4)
Intimidation: Great (4)
Melee: Good (3)
Stealth: Good (1] is that once they take Health consequences, the Toughness goes away: they lose the extra stress boxes if they have a Mild Health consequence, and lose the benefits of the ability entirely once they’ve taken something moderate or worse.
Total Refresh Cos: –16
Simple Crafting: Bloodshifting, Lightshifting, Blightshifting;
Power (Air 3 )attack with Dam 3) attack every exchange until medical attention removes the aspect or the target is taken out. Good (3) defense, and hard to hurt. And that’s just as a physical combatant—the real problem is their spellcasting ability, which favors rot in its Craftings.