Cruentus

Degenerate Bloodshifter Priest

Description:

Cruentus
High Concept: Degenerate Bloodshifter Priest
Skills
Alertness: Good (3)
Conviction: Great (
4)
Deceit: Good (3)
Discipline: Great (
4)
Intimidation: Great (4)
Lore: Great (
4)
Melee: Good (3)
Vigor: Good (
3)
Stealth: Good (3)
Most other skills default to Fair.
Powers
Evocation [–3]
Thaumaturgy [–3]
Refinement [–2]
Claws (Venomous) [–3]
Human Guise [–0]
Inhuman Strength [–2]
Supernatural Toughness [–4]
The Catch [
1] is that once they take Health consequences, the Toughness goes away: they lose the extra stress boxes if they have a Mild Health consequence, and lose the benefits of the ability entirely once they’ve taken something moderate or worse.
Total Refresh Cos: –16
Specializations
Simple Crafting: Bloodshifting, Lightshifting, Blightshifting;
Power (Air 1, Fire +1, Spirit +1).
Thaumaturgy: Complexity (Blood Magic +1); Control (Blood Magic +1; Summoning +1).
Formula Spells
Blood Boil: Acc +5 single target
Rot Blast: Dam +2, Acc +1 area affect (1 zone) – the flesh of all rots.
Stress
Composure 1 2 31 2 3 Social 1 2 3 4
Health 1 2 3 4 5 6 (7 8 9 10)
Notes
Makes a Good (
3 )attack with Dam 2 Acc +1 claws; can opt to make the attack with venom, which places a Poisoned aspect on the target instead of stress, and the target must roll Vigor vs. an automatic Good (3) attack every exchange until medical attention removes the aspect or the target is taken out. Good (3) initiative, Good (3) defense, and hard to hurt. And that’s just as a physical combatant—the real problem is their spellcasting ability, which favors rot in its Craftings.

Bio:

Cruentus

The City of Lives gremlin1384 gremlin1384