Ayla Iversdotter

Combat Medic

Description:

Name: Ayla

Bloodline: Iversdotter

Concept: Combat Medic

Aspects

  • Bloodline: Gang Enforcer
  • Character Concept: Combat Medic
  • Dilemma: Fun vs. Responsibility
  • Youth:
  • First Adventure:
  • Free-Form: (Bloodshifting)
  • Free-Form:

Skills

Stunts

  • Talk the Talk (Specialization: +2 to Contacting with the underclasses) (free)
  • Quick Mover (Specialization: +2 to Athletics for movement)
  • Chaos Shifter (Specialization:Bloodshifting)
  • Favored Weapon: Quarterstaff (Specialization: +1 to Melee with Quarterstaff)

Devices & Relics

Equipment

  • Quarterstaff (Fighting Staff): Dam +1, Acc +0, Rng 0 Asp: Bludgeoning
  • Unarmed: Dam +0, Acc +0, Rng 0 Asp: Non-lethal

Stress

  • Health: 1 2 3 4 5 6
  • Composure: 1 2 3 4 5

Consequences

  • Mild:
  • Moderate:
  • Severe:

Fate Points

  • Current:
  • Refresh Level: 7

Total Skill Ranks: 25

Formulae

Bloodshifter Healing (Simple)

  • Laying their hands on the target, a Bloodshifter can promote healing, removing battle fatigue and minor wounds instantly.
  • Type: Simple, Bloodshifting, Chaos, Shifting, maneuver
  • Power: Formula 5 Typically 3-10 shifts – (2 base complexity plus 1 for each stress box to be cleared)
  • Limitations: none (1 FP commitment, 1 Composure stress)
  • Control: Vigor (+4) plus applicable limitations and focus items
  • Target: One target in touch range.
  • Duration: Immediate/Permanent
  • Effect: The stress from the box aimed for is cleared (roll down if that box is already clear)
  • Variations: A Crafter could extend the range to within the zone, not touching for 1 shift, or into the next zone for 2 shifts, etc (no longer formula).
  • Notes: See Bloodshifter Healing (Complex) for removing Consequences)

Suffocate

  • This horrifying spell literally drowns the victim in blood over the course of several exchanges.
  • Type: Simple, Bloodshifting, Chaos, Shifting, offensive block; adjudicated as a grapple
  • Power: Formula: 5 shifts (3 for effect, 2 for duration) or 8 shifts – 3 for effect, 5 for duration
  • Control: On the first round, roll Vigor (+4) plus applicable limitations and focus items
  • Target: One target in line-of-sight, inflicting physical stress
  • Duration: Formula: Three rounds total – or Six rounds total
  • Opposed by: Target’s Vigor skill. Magical blocks might be effective in the first round; armor is ineffective.
  • Effect: The first round establishes the grapple. Each round thereafter, the target rolls Vigor. If the roll fails to beat the spell’s effect (Good +3), the target suffers one shift of physical stress as he suffocates. Armor is ineffective. This spell does not affect creatures that do not need to breathe.
  • Variations: The Crafter could change the power or duration, tailoring it to a given target’s toughness. A Crafter could instead use the spell to bind (and damage!) a creature’s legs or hands.

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  • Type: Bloodshifting
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  • Type: Bloodshifting
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Bio:

Ayla Iversdotter

The City of Lives gremlin1384 gremlin1384